local _, L = ...;

L["CUSTOM_VOLUME"] = "Volume (%): ";
L["PLAY_SOUND_FACTION"] = "Select which sound to play based on current player faction:";
L["PLAY_SOUND_OPTS"] = "Play sound file when receiving buff for :";
L["PLAY_SOUND_OVERRIDE"] = "Force to play even when other sounds are disabled?";
L["SAVE_CHANGES"] = "Save";
L["USE_CUSTOM_VOLUME"] = "Use custom volume (only works if force play is enabled)";
L["WHEN_CHARACTER_IS"] = "When character is ";
L["HORDE"] = "Horde";
L["ALLIANCE"] = "Alliance";
