--[[

	This file is part of 'Masque', an add-on for World of Warcraft. For bug reports,
	suggestions and license information, please visit https://github.com/SFX-WoW/Masque.

	* File...: Skins\Blizzard_Classic.lua
	* Author.: Blizzard Entertainment

	"Blizzard Classic" Skin

	Notes:
	* Emulates the default Classic button style.
	* Some attributes are modified for internal consistency.

]]

local _, Core = ...

----------------------------------------
-- Internal
---

-- @ Locales\enUS
local L = Core.Locale

-- @ Skins\Skins
local Hidden = Core.__Hidden
local WOW_CLASSIC = not Core.WOW_RETAIL

----------------------------------------
-- Blizzard Classic
---

local SkinID = "Blizzard Classic"

local Skin = {
	API_VERSION = Core.API_VERSION,
	Shape = "Blizzard",
	SkinID = SkinID,

	-- Info
	Description = L["The default Classic button style."],
	Version = Core.Version,
	Author = "|cff0099ffBlizzard Entertainment|r",

	-- Skin
	-- Mask = nil,
	Backdrop = {
		Texture = [[Interface\Buttons\UI-Quickslot]],
		-- TexCoords = {0, 1, 0, 1},
		Color = {1, 1, 1, 0.4},
		BlendMode = "BLEND",
		DrawLayer = "BACKGROUND",
		DrawLevel = -1,
		Width = 66,
		Height = 66,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0.5,
		OffsetY = -0.5,
		-- SetAllPoints = nil,
		-- UseColor = nil,
		BagSlot = {
			Texture = [[Interface\PaperDoll\UI-PaperDoll-Slot-Bag]],
			-- TexCoords = {0, 1, 0, 1},
			-- Color = {1, 1, 1, 1},
			BlendMode = "BLEND",
			DrawLayer = "BACKGROUND",
			DrawLevel = -1,
			Width = 39,
			Height = 38,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0,
			OffsetY = 0,
			-- SetAllPoints = nil,
			-- UseColor = nil,
		},
		Item = {
			Texture = [[Interface\Buttons\UI-Quickslot]],
			-- TexCoords = {0, 1, 0, 1},
			Color = {1, 1, 1, 0.4},
			BlendMode = "BLEND",
			DrawLayer = "BACKGROUND",
			DrawLevel = -1,
			Width = 64,
			Height = 64,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0.5,
			OffsetY = -0.5,
			-- SetAllPoints = nil,
			-- UseColor = nil,
		},
	},
	Icon = {
		-- TexCoords = {0, 1, 0, 1},
		DrawLayer = "BACKGROUND",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	SlotIcon = {
		Texture = [[Interface\Icons\INV_Misc_Bag_08]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "BACKGROUND",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	Shadow = Hidden,
	Normal = {
		Texture = [[Interface\Buttons\UI-Quickslot2]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		EmptyColor = {1, 1, 1, 0.5},
		BlendMode = "BLEND",
		DrawLayer = "ARTWORK",
		DrawLevel = 0,
		Width = 66,
		Height = 66,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0.5,
		OffsetY = -0.5,
		-- SetAllPoints = nil,
		UseStates = true,
		Aura = Hidden,
		Item = {
			Texture = [[Interface\Buttons\UI-Quickslot2]],
			-- EmptyTexture = "Interface\\Buttons\\UI-Quickslot2",
			-- TexCoords = {0, 1, 0, 1},
			-- EmptyCoords = {0, 1, 0, 1},
			-- Color = {1, 1, 1, 1},
			-- EmptyColor = {1, 1, 1, 1},
			BlendMode = "BLEND",
			DrawLayer = "ARTWORK",
			DrawLevel = 0,
			Width = 62,
			Height = 62,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0.5,
			OffsetY = -0.5,
			-- SetAllPoints = nil,
			UseStates = true,
		},
		Pet = {
			Texture = [[Interface\Buttons\UI-Quickslot2]],
			-- TexCoords = {0, 1, 0, 1},
			-- Color = {1, 1, 1, 1},
			EmptyColor = {1, 1, 1, 0.5},
			BlendMode = "BLEND",
			DrawLayer = "ARTWORK",
			DrawLevel = 0,
			Width = 65,
			Height = 65,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0.5,
			OffsetY = -0.5,
			-- SetAllPoints = nil,
			UseStates = true,
		},
	},
	Disabled = Hidden,
	Pushed = {
		Texture = [[Interface\Buttons\UI-Quickslot-Depress]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "ARTWORK",
		DrawLevel = 0,
		Width = 38,
		Height = 38,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
		-- UseColor = nil,
	},
	Flash = {
		Texture = [[Interface\Buttons\UI-QuickslotRed]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
		-- UseColor = nil,
	},
	HotKey = {
		JustifyH = "RIGHT",
		JustifyV = "MIDDLE",
		DrawLayer = "OVERLAY",
		Width = 32,
		Height = 0,
		Point = "TOPRIGHT",
		RelPoint = "TOPRIGHT",
		OffsetX = -2,
		OffsetY = -1,
		Pet = {
			JustifyH = "RIGHT",
			JustifyV = "MIDDLE",
			DrawLayer = "OVERLAY",
			Width = 36,
			Height = 0,
			Point = "TOPRIGHT",
			RelPoint = "TOPRIGHT",
			OffsetX = 4,
			OffsetY = -2,
		},
	},
	Count = {
		JustifyH = "RIGHT",
		JustifyV = "MIDDLE",
		DrawLayer = "OVERLAY",
		Width = 0,
		Height = 0,
		Point = "BOTTOMRIGHT",
		RelPoint = "BOTTOMRIGHT",
		OffsetX = -2,
		OffsetY = 2,
		Item = {
			JustifyH = "RIGHT",
			JustifyV = "MIDDLE",
			DrawLayer = "OVERLAY",
			Width = 0,
			Height = 0,
			Point = "BOTTOMRIGHT",
			RelPoint = "BOTTOMRIGHT",
			OffsetX = -5,
			OffsetY = 2,
		},
	},
	Duration = {
		JustifyH = "CENTER",
		JustifyV = "MIDDLE",
		DrawLayer = "OVERLAY",
		Width = 36,
		Height = 0,
		Point = "TOP",
		RelPoint = "BOTTOM",
		OffsetX = 0,
		OffsetY = 0,
	},
	Checked = {
		Texture = [[Interface\Buttons\CheckButtonHilight]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	SlotHighlight = {
		Texture = [[Interface\Buttons\CheckButtonHilight]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		SetAllPoints = true,
	},
	Name = {
		JustifyH = "CENTER",
		JustifyV = "MIDDLE",
		DrawLayer = "OVERLAY",
		Width = 36,
		Height = 0,
		Point = "BOTTOM",
		RelPoint = "BOTTOM",
		OffsetX = 0,
		OffsetY = 2,
	},
	Border = {
		Texture = [[Interface\Buttons\UI-ActionButton-Border]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 62,
		Height = 62,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
		Debuff = {
			Texture = [[Interface\Buttons\UI-Debuff-Overlays]],
			TexCoords = {0.296875, 0.5703125, 0, 0.515625},
			-- Color = {1, 1, 1, 1},
			BlendMode = "BLEND",
			DrawLayer = "OVERLAY",
			DrawLevel = 0,
			Width = 40,
			Height = 38,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0,
			OffsetY = 0,
			-- SetAllPoints = nil,
		},
		Enchant = {
			Texture = [[Interface\Buttons\UI-TempEnchant-Border]],
			-- TexCoords = {0, 1, 0, 1},
			-- Color = {1, 1, 1, 1},
			BlendMode = "BLEND",
			DrawLayer = "OVERLAY",
			DrawLevel = 0,
			Width = 38,
			Height = 38,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0,
			OffsetY = 0,
			-- SetAllPoints = nil,
		},
		Item = { -- Still necessary for some add-ons.
			Texture = [[Interface\Common\WhiteIconFrame]],
			-- TexCoords = {0, 1, 0, 1},
			-- Color = {1, 1, 1, 1},
			BlendMode = "BLEND",
			DrawLayer = "OVERLAY",
			DrawLevel = 0,
			Width = 36,
			Height = 36,
			Point = "CENTER",
			RelPoint = "CENTER",
			OffsetX = 0,
			OffsetY = 0,
			-- SetAllPoints = nil,
		},
	},
	DebuffBorder = {
		Texture = [[Interface\Buttons\UI-Debuff-Overlays]],
		TexCoords = {0.296875, 0.5703125, 0, 0.515625},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 40,
		Height = 38,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	EnchantBorder = {
		Texture = [[Interface\Buttons\UI-TempEnchant-Border]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 38,
		Height = 38,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	IconBorder = {
		Texture = [[Interface\Common\WhiteIconFrame]],
		RelicTexture = [[Interface\Artifacts\RelicIconFrame]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	Gloss = Hidden,
	NewAction = {
		Atlas = "bags-newitem",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 44,
		Height = 44,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	SpellHighlight = {
		Atlas = "bags-newitem",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 44,
		Height = 44,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	AutoCastable = {
		Texture = [[Interface\Buttons\UI-AutoCastableOverlay]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = (WOW_CLASSIC and 58) or 62, -- 70
		Height = (WOW_CLASSIC and 58) or 62, -- 70
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	IconOverlay = {
		Atlas = "AzeriteIconFrame",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	UpgradeIcon = {
		Atlas = "bags-greenarrow",
		UseAtlasSize = true,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 20,
		Height = 22,
		Point = "TOPLEFT",
		RelPoint = "TOPLEFT",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	IconOverlay2 = {
		Atlas = "ConduitIconFrame-Corners",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 2,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	QuestBorder = {
		Border = [[Interface\ContainerFrame\UI-Icon-QuestBang]],
		Texture = [[Interface\ContainerFrame\UI-Icon-QuestBorder]],
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 2,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	NewItem = {
		Atlas = "bags-glow-white",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "OVERLAY",
		DrawLevel = 2,
		Width = 37,
		Height = 37,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	SearchOverlay = {
		-- Texture = nil,
		-- TexCoords = {0, 1, 0, 1},
		Color = {0, 0, 0, 0.8},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 4,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		UseColor = true,
		SetAllPoints = true,
	},
	ContextOverlay = {
		-- Texture = nil,
		-- TexCoords = {0, 1, 0, 1},
		Color = {0, 0, 0, 0.8},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 4,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		UseColor = true,
		SetAllPoints = true,
	},
	JunkIcon = {
		Atlas = "bags-junkcoin",
		UseAtlasSize = true,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 5,
		Width = 20,
		Height = 18,
		Point = "TOPLEFT",
		RelPoint = "TOPLEFT",
		OffsetX = 1,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	Highlight = {
		Texture = [[Interface\Buttons\ButtonHilight-Square]],
		-- TexCoords = {0, 1, 0, 1},
		-- Color = {1, 1, 1, 1},
		BlendMode = "ADD",
		DrawLayer = "HIGHLIGHT",
		DrawLevel = 0,
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
		-- UseColor = nil,
	},
	-- [ AutoCastOverlay (Retail) ]
	AutoCast_Frame = {
		Width = 37, -- 31
		Height = 37, -- 31
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	AutoCast_Shine = {
		Atlas = "UI-HUD-ActionBar-PetAutoCast-Ants",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 0,
		Width = 49, -- 41
		Height = 49, -- 41
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	AutoCast_Mask = {
		Atlas = "UI-HUD-ActionBar-PetAutoCast-Mask",
		UseAtlasSize = false,
		Width = 28, -- 23
		Height = 28, -- 23
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	AutoCast_Corners = {
		Atlas = "UI-HUD-ActionBar-PetAutoCast-Corners",
		UseAtlasSize = false,
		-- Color = {1, 1, 1, 1},
		BlendMode = "BLEND",
		DrawLayer = "OVERLAY",
		DrawLevel = 1,
		Width = 36, -- 31
		Height = 36, -- 31
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		SetAllPoints = true,
	},
	-- [ AutoCastShine (Classic) ]
	AutoCastShine = {
		Width = (WOW_CLASSIC and 34) or 30,
		Height = (WOW_CLASSIC and 34) or 30,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = (WOW_CLASSIC and 0) or 1,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	-- [ Cooldowns ]
	Cooldown = {
		Texture = [[Interface\AddOns\Masque\Textures\Square\Mask]],
		EdgeTexture = [[Interface\Cooldown\edge]],
		PulseTexture = [[Interface\Cooldown\star4]],
		Color = {0, 0, 0, 0.8},
		Width = 36,
		Height = 36,
		Point = "CENTER",
		RelPoint = "CENTER",
		OffsetX = 0,
		OffsetY = 0,
		-- SetAllPoints = nil,
	},
	ChargeCooldown = "Cooldown",
	-- [ SpellAlert ]
	-- SpellAlert = Default.SpellAlert,
}

----------------------------------------
-- Core
---

Core.AddSkin(SkinID, Skin, true)

Core.DEFAULT_SKIN = Skin
Core.DEFAULT_SKIN_ID = SkinID
