
_detalhes_global = {
["ask_to_erase_frame"] = {
["scale"] = 1,
["position"] = {
},
},
["boss_icon_cache"] = {
},
["encounter_spell_pool"] = {
},
["immersion_pets_on_solo_play"] = false,
["npcid_ignored"] = {
},
["dungeon_data"] = {
},
["report_pos"] = {
1,
1,
},
["latest_report_table"] = {
},
["exp90temp"] = {
["delete_damage_TCOB"] = true,
},
["always_use_profile"] = false,
["deathlog_healingdone_min_arena"] = 400,
["spell_school_cache"] = {
["근접 공격"] = 1,
},
["spell_category_latest_sent"] = 0,
["boss_wipe_min_time"] = 20,
["plater"] = {
["realtime_dps_enabled"] = false,
["damage_taken_shadow"] = true,
["realtime_dps_player_shadow"] = true,
["damage_taken_enabled"] = false,
["realtime_dps_player_size"] = 12,
["damage_taken_size"] = 12,
["realtime_dps_color"] = {
1,
1,
0,
1,
},
["realtime_dps_anchor"] = {
["y"] = 0,
["x"] = 0,
["side"] = 7,
},
["damage_taken_anchor"] = {
["y"] = 0,
["x"] = 0,
["side"] = 7,
},
["realtime_dps_size"] = 12,
["damage_taken_color"] = {
1,
1,
0,
1,
},
["realtime_dps_player_color"] = {
1,
1,
0,
1,
},
["realtime_dps_player_anchor"] = {
["y"] = 0,
["x"] = 0,
["side"] = 7,
},
["realtime_dps_player_enabled"] = false,
["realtime_dps_shadow"] = true,
},
["show_warning_id1_amount"] = 0,
["latest_shield_spellid_cache_access"] = 1742363159,
["current_exp_raid_encounters"] = {
},
["keystone_frame"] = {
["scale"] = 1,
["position"] = {
},
},
["show_aug_predicted_spell_damage"] = false,
["trinket_data"] = {
},
["global_plugin_database"] = {
},
["savedCustomSpells"] = {
{
6,
"환경피해 (화염)",
"Interface\\ICONS\\INV_SummerFest_FireSpirit",
},
{
2,
"자동 사격",
"Interface\\ICONS\\INV_Weapon_Bow_07",
},
{
8,
"환경피해 (독성)",
"Interface\\ICONS\\Ability_Creature_Poison_02",
},
{
3,
"환경피해 (낙하 충격)",
"Interface\\ICONS\\Spell_Magic_FeatherFall",
},
{
1,
"근접 공격",
"Interface\\ICONS\\INV_Sword_04",
},
{
4,
"환경피해 (호흡 불가)",
"Interface\\ICONS\\Ability_Suffocate",
},
{
5,
"환경피해 (피로)",
"Interface\\ICONS\\Spell_Arcane_MindMastery",
},
{
7,
"환경피해 (용암)",
"Interface\\ICONS\\Ability_Rhyolith_Volcano",
},
},
["keystone_cache"] = {
},
["breakdown_spell_tab"] = {
["blockspell_padding"] = 5,
["spellcontainer_height"] = 311.0000915527344,
["blockspell_height"] = 67,
["blockspell_backgroundcolor"] = {
0.05,
0.05,
0.05,
0.2,
},
["phasecontainer_islocked"] = true,
["blockspell_spark_color"] = {
1,
1,
1,
0.7,
},
["blockcontainer_width"] = 333.0001525878906,
["spellbar_background_alpha"] = 0.92,
["spellcontainer_width"] = 551.999755859375,
["spellcontainer_header_fontcolor"] = {
1,
1,
1,
1,
},
["phasecontainer_height"] = 139.9999542236328,
["phasecontainer_enabled"] = true,
["genericcontainer_headers_right"] = {
["name"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 190,
},
["amount"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["persecond"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["percent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["icon"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["rank"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 30,
},
},
["phasecontainer_width"] = 289.9999389648438,
["phasecontainer_headers"] = {
["name"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 90,
},
["amount"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["persecond"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 44,
},
["percent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 44,
},
["icon"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["rank"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 30,
},
},
["statusbar_texture"] = "Interface\\AddOns\\Details\\images\\bar_skyline",
["spellcontainer_islocked"] = true,
["nest_pet_spells_by_caster"] = true,
["blockspell_bordercolor"] = {
0,
0,
0,
0.7,
},
["targetcontainer_headers"] = {
["overheal"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 70,
},
["name"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 185,
},
["amount"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["percent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["icon"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["rank"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 20,
},
},
["blockspell_spark_width"] = 4,
["genericcontainer_width"] = 429.0000610351563,
["spellcontainer_header_height"] = 20,
["blockcontainer_islocked"] = true,
["genericcontainer_right_width"] = 403.0000610351563,
["blockspell_color"] = {
0.6,
0.6,
0.6,
0.55,
},
["blockspell_spark_show"] = true,
["spellcontainer_header_fontsize"] = 10,
["statusbar_background_color"] = {
0.15,
0.15,
0.15,
},
["targetcontainer_width"] = 337.0000610351563,
["genericcontainer_islocked"] = true,
["genericcontainer_right_height"] = 460.0000305175781,
["statusbar_alpha"] = 0.7,
["targetcontainer_height"] = 139.9999542236328,
["nest_pet_spells_by_name"] = false,
["nest_players_spells_with_same_name"] = true,
["blockspell_spark_offset"] = -1,
["genericcontainer_enabled"] = true,
["genericcontainer_headers"] = {
["name"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 200,
},
["amount"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["persecond"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["percent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["icon"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["rank"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 30,
},
},
["blockcontainer_height"] = 270.0000305175781,
["statusbar_background_alpha"] = 0.7,
["spellcontainer_headers"] = {
["overheal"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 70,
},
["absorbed"] = {
["align"] = "left",
["enabled"] = false,
["width"] = 55,
},
["percent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["castavg"] = {
["align"] = "left",
["enabled"] = false,
["width"] = 50,
},
["critpercent"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 40,
},
["expand"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 16,
},
["persecond"] = {
["align"] = "left",
["enabled"] = false,
["width"] = 50,
},
["uptime"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 45,
},
["casts"] = {
["align"] = "left",
["enabled"] = false,
["width"] = 40,
},
["name"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 231,
},
["amount"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 50,
},
["target"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["hits"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 40,
},
["icon"] = {
["align"] = "left",
["enabled"] = true,
["width"] = 22,
},
["rank"] = {
["align"] = "center",
["enabled"] = true,
["width"] = 16,
},
},
["targetcontainer_islocked"] = true,
["genericcontainer_height"] = 481.0000610351563,
},
["always_use_profile_name"] = "",
["profile_by_spec"] = {
},
["combat_id_global"] = 1814,
["displays_by_spec"] = {
},
["plugin_window_pos"] = {
["y"] = -64.8101806640625,
["x"] = 150.8864288330078,
["point"] = "TOPLEFT",
["scale"] = 1,
},
["userCustomSpells"] = {
},
["last_changelog_size"] = 148,
["immersion_unit_special_icons"] = true,
["lastUpdateWarning"] = 0,
["npcid_pool"] = {
[2649] = "마른나무껍질부족 무두장이",
[122] = "데피아즈단 노상강도",
[5331] = "증오의갈기일족 전사",
[5268] = "무쇠가죽곰",
[5332] = "증오의갈기일족 바다전사",
[5333] = "증오의갈기일족 수호병",
[5461] = "바다 정령",
[5335] = "증오의갈기일족 비명술사",
[5336] = "증오의갈기일족 여마법사",
[8958] = "덩치큰 성난발톱곰",
[5337] = "증오의갈기일족 세이렌",
[2653] = "마른나무껍질부족 야만전사",
[8961] = "갈퀴발톱 악령발늑대",
[2654] = "마른나무껍질부족 소환사",
[2686] = "마른나무껍질부족 혈거미",
[1907] = "나가 탐험가",
[8136] = "군주 샬자루",
[11516] = "나무구렁일족 문지기",
[6111] = "불꽃 회오리 토템 III <그림토템부족 주술사>",
[5286] = "긴다리 송곳니늑대",
[5288] = "광포한 송곳니늑대",
[8147] = "모자케야영지 용사",
[7767] = "마른나무껍질부족 지옥사냥개 <마른나무껍질부족 소환사>",
[7768] = "마른나무껍질부족 새끼거미",
[5292] = "원시설인",
[5357] = "평지거인",
[5358] = "절벽거인",
[5295] = "광포한 원시설인",
[5359] = "변형된 성큼걸이 해안거인",
[5296] = "분노한 무쇠설인",
[5360] = "성큼걸이 바다거인",
[5297] = "덩치큰 무쇠설인",
[5234] = "골두니일족 싸움꾼",
[5425] = "굶주린 문둥발하이에나",
[5299] = "사나운 무쇠설인",
[5363] = "바람계곡일족 약탈자",
[11552] = "나무구렁일족 비술사",
[11553] = "나무구렁일족 싸움꾼",
[11555] = "외눈 고른",
[11557] = "메일로쉬",
[11558] = "케른다",
[5240] = "골두니일족 흑마법사",
[5304] = "날개발굽 공작날개 히포그리프",
[5307] = "계곡천둥매",
[11440] = "고르독일족 집행자",
[2924] = "은빛갈기늑대",
[5245] = "병정 주크애쉬",
[11443] = "고르독일족 오우거마법사",
[5247] = "땅꾼 주크애쉬",
[7725] = "그림토템부족 침략자",
[7726] = "그림토템부족 식물학자",
[7092] = "부패한 수액괴물",
[5253] = "덩굴발일족 투사",
[5254] = "덩굴발일족 비술사",
[5255] = "덩굴발일족 약탈꾼",
[5334] = "증오의갈기일족 미르미돈",
[5244] = "독침 주크애쉬",
[5258] = "덩굴발일족 우두머리",
[7727] = "그림토템부족 주술사",
[5361] = "성큼걸이 파도거인",
[8959] = "악령발늑대",
[5260] = "그로독 고릴라",
[5232] = "골두니일족 투사",
[5615] = "사막유랑단 도적",
[5239] = "골두니일족 대마법사",
[5262] = "그로독 천둥고릴라",
[7848] = "어슬렁거리는 원시설인",
[5366] = "바람계곡일족 바람마녀",
[5238] = "골두니일족 사령관",
[1713] = "덩치큰 그림자퓨마",
[5236] = "골두니일족 주술사",
[5364] = "바람계곡일족 암살자",
[5462] = "바다 물보라 정령",
[121] = "데피아즈단 정찰병",
},
["death_recap"] = {
["show_segments"] = false,
["enabled"] = true,
["show_life_percent"] = false,
["relevance_time"] = 7,
},
["user_is_patreon_supporter"] = false,
["raid_data"] = {
},
["damage_scroll_auto_open"] = true,
["deathlog_line_height"] = 16,
["installed_skins_cache"] = {
},
["spell_pool"] = {
8,
8,
[1449] = 8,
[10191] = 8,
[20589] = 8,
[10197] = 8,
[10205] = 8,
[8492] = 8,
[12825] = 8,
[7366] = 1,
[1953] = 8,
[2139] = 8,
[10160] = 8,
[8095] = 8,
[7321] = 8,
[6533] = 1,
[12579] = 8,
[4042] = 8,
[6131] = 8,
[5019] = 8,
[12051] = 8,
[10201] = 8,
[8101] = 8,
[8114] = 8,
[130] = 8,
[845] = 1,
[13031] = 8,
[10156] = 8,
[10185] = 8,
[10149] = 8,
[10180] = 8,
[10219] = 8,
[10873] = 8,
},
["parser_options"] = {
["tank_avoidance"] = false,
["shield_overheal"] = false,
["energy_overflow"] = false,
["energy_resources"] = false,
},
["custom"] = {
{
["source"] = false,
["author"] = "Terciob",
["icon"] = "Interface\\ICONS\\INV_Potion_03",
["tooltip"] = "				local actorObject, combatObject, instanceObject = ...\n\n				local iconSize = 20\n				\n				local buffUptimeContainer = actorObject:GetSpellContainer(\"buff\")\n				if (buffUptimeContainer) then\n					for spellId, potionPower in pairs(LIB_OPEN_RAID_ALL_POTIONS) do\n						local spellTable = buffUptimeContainer:GetSpell(spellId)\n						if (spellTable) then\n							local used = spellTable.activedamt\n							if (used and used > 0) then\n								local spellName, _, spellIcon = Details.GetSpellInfo(spellId)\n								GameCooltip:AddLine(spellName, used)\n								GameCooltip:AddIcon(spellIcon, 1, 1, iconSize, iconSize)\n								Details:AddTooltipBackgroundStatusbar()\n							end\n						end\n					end\n				end\n			",
["percent_script"] = "				local value, top, total, combat, instance = ...\n				value = math.floor(value)\n				return \"\"\n			",
["total_script"] = "				local value, top, total, combat, instance = ...\n				return math.floor(value) .. \" \"\n			",
["spellid"] = false,
["desc"] = "전투 중에 물약을 사용한 공격대원을 표시합니다.",
["name"] = "사용한 물약",
["attribute"] = false,
["target"] = false,
["script"] = "				local combatObject, customContainer, instanceObject = ...\n				local total, top, amount = 0, 0, 0\n				\n				--get the misc actor container\n				local listOfUtilityActors = combatObject:GetActorList(DETAILS_ATTRIBUTE_MISC)\n				\n				--do the loop:\n				for _, actorObject in ipairs(listOfUtilityActors) do\n					--only player in group\n					if (actorObject:IsGroupPlayer()) then\n						local bFoundPotion = false\n						\n						--get the spell debuff uptime container\n						local debuffUptimeContainer = actorObject:GetSpellContainer(\"debuff\")\n						if (debuffUptimeContainer) then\n							--potion of focus (can't use as pre-potion, so, its amount is always 1\n							local focusPotion = debuffUptimeContainer:GetSpell(DETAILS_FOCUS_POTION_ID)\n							if (focusPotion) then\n								total = total + 1\n								bFoundPotion = true\n								if (top < 1) then\n									top = 1\n								end\n								--add amount to the player\n								customContainer:AddValue(actorObject, 1)\n							end\n						end\n						\n						--get the spell buff uptime container\n						local buffUptimeContainer = actorObject:GetSpellContainer(\"buff\")\n						if (buffUptimeContainer) then\n							for spellId, potionPower in pairs(LIB_OPEN_RAID_ALL_POTIONS) do\n								local spellTable = buffUptimeContainer:GetSpell(spellId)\n								if (spellTable) then\n									local used = spellTable.activedamt\n									if (used and used > 0) then\n										total = total + used\n										bFoundPotion = true\n										if (used > top) then\n											top = used\n										end\n										\n										--add amount to the player\n										customContainer:AddValue(actorObject, used)\n									end\n								end\n							end\n						end\n						\n						if (bFoundPotion) then\n							amount = amount + 1\n						end\n					end\n				end\n				\n				--return:\n				return total, top, amount\n				",
["import_string"] = "1EvBVnkoq4FlxKwDWDjCn6Q0kfD7kL(YwruUMOLK7JaoGPX3rSrgZwLV4F73yJ5LMxjPDfBBzHXZZZmEMhg7p0FHVxoRGhH9x57HkeRzCFVhWcejn)x89YWWROIG8iojt47LYIqPYWFGslW9LHcwM(3cuk83i2MvibCdHMlq0iSm8lYqhhh5e5e9s0pydsS2jjLX4w6hAREnhlk4uzyVEYWbdYfCc9fNeghm2Q3NCgM0RVb2)qd3Vn8MBSvohwYN6P8GCIVxmopY3ZBn7vz4RRzkMid3cXNmKJiXYWICm8BKmmJjim4LXfkKGyynqomnIvqfyUJVNgLpG4UkW2pQljV6Fg2tIyu)Nh(N3(5H367rrBW(EZn8CjqCyRkdNMsIv7vce)fSqD3oCSKnZw9V4ifNIkYfSn3ZOWwkfZBXYstA4Qz9vrvzmI2OYiAJUPV5hfBhmaq3K22qYJalJemUcEds1omLKlMLSuqsjITJvwLR9xBIo6jSq)QPGXwp84IXUt9cgVyX3DVB5Ihd(BxV7TlXnMzGfYLzJKtsuOg03qGQGsTXtYqeEU1bWhs(GBMidlVgmGrt3cffPOTaX1l(foRiRXesIm0QfcJCZFszXC9sSST1KI2SGQltsy13G8yC1Uje9jO0C8(MV)tANP17)a3XRksacvKjiBWVjNFe4lxXsT911cAE0oMGnbpfc1wy1RCH9S33Z6mYb97rZfnHuv7hdCscdQrbFfHO)Qq3IcScEqghBSd2CZzQkxrEtfjrDF6ROTWFhECSmjaniTs)hK41jG6kWVn7(LEbZNTWD2ZbUpyFCC0PJwOC2Kq1LUFtZjZD)(jJNQR9kOe8c85xMMMqRTm8Vay6mjBiBMgSoqqmn(8gnyakoUzpvu1BB6ep763rDB0444)rPU2UvTVoqNCr88WKVl9MxAN5v2xEYUYRPNulJQJb34(vFFCo71k9WsT0PU3fmB(Jph89XUpemE6utVH3okQNPBuJZc0Q0YpvEYwrdNS7yTDJRV4IBd5kNr4lTzPdSBq(bogTr0D3PPJzGdA9ShFf(a6fZStPvOD7f7PRu(4eX4x1QdxDOTRcZ1fwDs05891)SLTUszmvoXU7EVtjJtA07rBSujQvz2zlnAnRz1Th(BHVHb6)t5tGPdlh3EuZC3hCCw942ibCkJvfc9rFemwQGKvpf9Bt87mt9XMGUEK33POENfX)5iA)HksFPIYVtr4par32H)ZWHW6xE8IYqmYixwf5U0e2f8jQNqQ0NUut1KpfYIwTbQJD474gfRSQ5NAEhZpMdY7yQUDsb8cwJjVSwC632boywTc)fLo4ou0)Po2engoDQOiFfcoy07rCPQ12x47))d",
["script_version"] = 9,
},
{
["source"] = false,
["total_script"] = false,
["author"] = "Terciob",
["percent_script"] = false,
["desc"] = "생명석이나 치유 물약을 사용한 공격대원을 표시합니다.",
["icon"] = "Interface\\ICONS\\INV_Stone_04",
["spellid"] = false,
["name"] = "치유 물약 & 생명석",
["script"] = "				local combatObject, instanceContainer, instanceObject = ...\n				local total, top, amount = 0, 0, 0\n				\n				local listOfHealingActors = combatObject:GetActorList(DETAILS_ATTRIBUTE_HEAL)\n				for _, actorObject in ipairs(listOfHealingActors) do\n					local listOfSpells = actorObject:GetSpellList()\n					local found = false\n					\n					for spellId, spellTable in pairs(listOfSpells) do\n						if (LIB_OPEN_RAID_HEALING_POTIONS[spellId]) then\n							instanceContainer:AddValue(actorObject, spellTable.total)\n							total = total + spellTable.total\n							if (top < spellTable.total) then\n								top = spellTable.total\n							end\n							found = true\n						end\n					end\n					\n					if (found) then\n						amount = amount + 1\n					end\n				end\n				\n				return total, top, amount\n			",
["target"] = false,
["tooltip"] = "				local actorObject, combatObject, instanceObject = ...\n				local spellContainer = actorObject:GetSpellContainer(\"spell\")\n				\n				local iconSize = 20\n				\n				local allHealingPotions = {6262}\n				for spellId, potionPower in pairs(LIB_OPEN_RAID_ALL_POTIONS) do\n					allHealingPotions[#allHealingPotions+1] = spellId\n				end\n				\n				for i = 1, #allHealingPotions do\n					local spellId = allHealingPotions[i]\n					local spellTable = spellContainer:GetSpell(spellId)\n					if (spellTable) then\n						local spellName, _, spellIcon = Details.GetSpellInfo(spellId)\n						GameCooltip:AddLine(spellName, Details:ToK(spellTable.total))\n						GameCooltip:AddIcon(spellIcon, 1, 1, iconSize, iconSize)\n						GameCooltip:AddStatusBar (100, 1, 0, 0, 0, 0.75)\n					end\n				end\n			",
["attribute"] = false,
["script_version"] = 19,
},
{
["source"] = false,
["author"] = "Terciob",
["tooltip"] = "\n			",
["percent_script"] = "				local value, top, total, combat, instance = ...\n				return string.format(\"%.1f\", value/top*100)\n			",
["desc"] = "캐릭터가 피해를 주는 데 사용한 시간을 말합니다.",
["icon"] = "Interface\\Buttons\\UI-MicroStream-Red",
["spellid"] = false,
["name"] = "피해 활동 시간",
["script"] = "				local combatObject, instanceContainer, instanceObject = ...\n				local total, amount = 0, 0\n\n				--get the damager actors\n				local listOfDamageActors = combatObject:GetActorList(DETAILS_ATTRIBUTE_DAMAGE)\n\n				for _, actorObject in ipairs(listOfDamageActors) do\n					if (actorObject:IsGroupPlayer()) then\n						local activity = actorObject:Tempo()\n						total = total + activity\n						amount = amount + 1\n						--add amount to the player\n						instanceContainer:AddValue(actorObject, activity)\n					end\n				end\n\n				--return:\n				return total, combatObject:GetCombatTime(), amount\n			",
["target"] = false,
["total_script"] = "				local value, top, total, combat, instance = ...\n				local minutos, segundos = math.floor(value/60), math.floor(value%60)\n				return minutos .. \"m \" .. segundos .. \"s\"\n			",
["attribute"] = false,
["script_version"] = 4,
},
{
["source"] = false,
["author"] = "Terciob",
["tooltip"] = "\n			",
["percent_script"] = "				local value, top, total, combat, instance = ...\n				return string.format(\"%.1f\", value/top*100)\n			",
["desc"] = "캐릭터가 치유를 하는데 사용한 시간을 말합니다.",
["icon"] = "Interface\\Buttons\\UI-MicroStream-Green",
["spellid"] = false,
["name"] = "치유 활동 시간",
["script"] = "				local combatObject, instanceContainer, instanceObject = ...\n				local total, amount = 0, 0\n\n				--get the healing actors\n				local listOfHealingActors = combatObject:GetActorList(DETAILS_ATTRIBUTE_HEAL)\n\n				for _, actorObject in ipairs(listOfHealingActors) do\n					if (actorObject:IsGroupPlayer()) then\n						local activity = actorObject:Tempo()\n						total = total + activity\n						amount = amount + 1\n						--add amount to the player\n						instanceContainer:AddValue (actorObject, activity)\n					end\n				end\n\n				--return:\n				return total, combatObject:GetCombatTime(), amount\n			",
["target"] = false,
["total_script"] = "				local value, top, total, combat, instance = ...\n				local minutos, segundos = math.floor(value/60), math.floor(value%60)\n				return minutos .. \"m \" .. segundos .. \"s\"\n			",
["attribute"] = false,
["script_version"] = 3,
},
{
["source"] = false,
["author"] = "Terciob",
["desc"] = "Show the crowd control amount for each player.",
["total_script"] = "				local value, top, total, combat, instance = ...\n				return floor(value)\n			",
["icon"] = "Interface\\ICONS\\Spell_Frost_FreezingBreath",
["spellid"] = false,
["name"] = "시전한 군중 제어",
["tooltip"] = "				local actor, combat, instance = ...\n				local spells = {}\n				for spellid, spell in pairs(actor.cc_done_spells._ActorTable) do\n				    tinsert(spells, {spellid, spell.counter})\n				end\n\n				table.sort (spells, _detalhes.Sort2)\n\n				for index, spell in ipairs(spells) do\n				    local name, _, icon = Details.GetSpellInfo(spell [1])\n				    GameCooltip:AddLine(name, spell [2])\n				    _detalhes:AddTooltipBackgroundStatusbar()\n				    GameCooltip:AddIcon (icon, 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				end\n\n				local targets = {}\n				for playername, amount in pairs(actor.cc_done_targets) do\n				    tinsert(targets, {playername, amount})\n				end\n\n				table.sort (targets, _detalhes.Sort2)\n\n				_detalhes:AddTooltipSpellHeaderText (\"Targets\", \"yellow\", #targets)\n				local class, _, _, _, _, r, g, b = _detalhes:GetClass(actor.nome)\n				_detalhes:AddTooltipHeaderStatusbar (1, 1, 1, 0.6)\n\n				for index, target in ipairs(targets) do\n				    GameCooltip:AddLine(target[1], target [2])\n				    _detalhes:AddTooltipBackgroundStatusbar()\n\n				    local class, _, _, _, _, r, g, b = _detalhes:GetClass(target [1])\n				    if (class and class ~= \"UNKNOW\") then\n					local texture, l, r, t, b = _detalhes:GetClassIcon(class)\n					GameCooltip:AddIcon (\"Interface\\\\AddOns\\\\Details\\\\images\\\\classes_small_alpha\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height, l, r, t, b)\n				    else\n					GameCooltip:AddIcon (\"Interface\\\\GossipFrame\\\\IncompleteQuestIcon\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    end\n				    --\n				end\n			",
["target"] = false,
["script"] = "				local combat, instance_container, instance = ...\n				local total, top, amount = 0, 0, 0\n\n				local misc_actors = combat:GetActorList (DETAILS_ATTRIBUTE_MISC)\n\n				for index, character in ipairs(misc_actors) do\n					if (character.cc_done and character:IsPlayer()) then\n						local cc_done = floor(character.cc_done)\n						instance_container:AddValue (character, cc_done)\n						total = total + cc_done\n						if (cc_done > top) then\n							top = cc_done\n						end\n						amount = amount + 1\n					end\n				end\n\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 12,
},
{
["source"] = false,
["author"] = "Terciob",
["desc"] = "Show the amount of crowd control received for each player.",
["total_script"] = "				local value, top, total, combat, instance = ...\n				return floor(value)\n			",
["icon"] = "Interface\\ICONS\\Spell_Frost_ChainsOfIce",
["spellid"] = false,
["name"] = "받은 군중 제어",
["tooltip"] = "				local actor, combat, instance = ...\n				local name = actor:name()\n				local spells, from = {}, {}\n				local misc_actors = combat:GetActorList (DETAILS_ATTRIBUTE_MISC)\n\n				for index, character in ipairs(misc_actors) do\n				    if (character.cc_done and character:IsPlayer()) then\n					local on_actor = character.cc_done_targets [name]\n					if (on_actor) then\n					    tinsert(from, {character:name(), on_actor})\n\n					    for spellid, spell in pairs(character.cc_done_spells._ActorTable) do\n\n						local spell_on_actor = spell.targets [name]\n						if (spell_on_actor) then\n						    local has_spell\n						    for index, spell_table in ipairs(spells) do\n							if (spell_table [1] == spellid) then\n							    spell_table [2] = spell_table [2] + spell_on_actor\n							    has_spell = true\n							end\n						    end\n						    if (not has_spell) then\n							tinsert(spells, {spellid, spell_on_actor})\n						    end\n						end\n\n					    end\n					end\n				    end\n				end\n\n				table.sort (from, _detalhes.Sort2)\n				table.sort (spells, _detalhes.Sort2)\n\n				for index, spell in ipairs(spells) do\n				    local name, _, icon = Details.GetSpellInfo(spell [1])\n				    GameCooltip:AddLine(name, spell [2])\n				    _detalhes:AddTooltipBackgroundStatusbar()\n				    GameCooltip:AddIcon (icon, 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				end\n\n				_detalhes:AddTooltipSpellHeaderText (\"From\", \"yellow\", #from)\n				_detalhes:AddTooltipHeaderStatusbar (1, 1, 1, 0.6)\n\n				for index, t in ipairs(from) do\n				    GameCooltip:AddLine(t[1], t[2])\n				    _detalhes:AddTooltipBackgroundStatusbar()\n\n				    local class, _, _, _, _, r, g, b = _detalhes:GetClass(t [1])\n				    if (class and class ~= \"UNKNOW\") then\n					local texture, l, r, t, b = _detalhes:GetClassIcon(class)\n					GameCooltip:AddIcon (\"Interface\\\\AddOns\\\\Details\\\\images\\\\classes_small_alpha\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height, l, r, t, b)\n				    else\n					GameCooltip:AddIcon (\"Interface\\\\GossipFrame\\\\IncompleteQuestIcon\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    end\n\n				end\n			",
["target"] = false,
["script"] = "				local combat, instance_container, instance = ...\n				local total, top, amt = 0, 0, 0\n\n				local misc_actors = combat:GetActorList (DETAILS_ATTRIBUTE_MISC)\n				DETAILS_CUSTOM_CC_RECEIVED_CACHE = DETAILS_CUSTOM_CC_RECEIVED_CACHE or {}\n				wipe (DETAILS_CUSTOM_CC_RECEIVED_CACHE)\n\n				for index, character in ipairs(misc_actors) do\n				    if (character.cc_done and character:IsPlayer()) then\n\n					for player_name, amount in pairs(character.cc_done_targets) do\n					    local target = combat (1, player_name) or combat (2, player_name)\n					    if (target and target:IsPlayer()) then\n						instance_container:AddValue (target, amount)\n						total = total + amount\n						if (amount > top) then\n						    top = amount\n						end\n						if (not DETAILS_CUSTOM_CC_RECEIVED_CACHE [player_name]) then\n						    DETAILS_CUSTOM_CC_RECEIVED_CACHE [player_name] = true\n						    amt = amt + 1\n						end\n					    end\n					end\n\n				    end\n				end\n\n				return total, top, amt\n			",
["attribute"] = false,
["script_version"] = 4,
},
{
["source"] = false,
["author"] = "Terciob",
["percent_script"] = "				local value, top, total, combat, instance = ...\n				local dps = _detalhes:ToK (floor(value) / combat:GetCombatTime())\n				local percent = string.format(\"%.1f\", value/total*100)\n				return dps .. \", \" .. percent\n			",
["desc"] = "창에 당신의 주문을 표시합니다.",
["tooltip"] = "				--config:\n				--Background RBG and Alpha:\n				local R, G, B, A = 0, 0, 0, 0.75\n				local R, G, B, A = 0.1960, 0.1960, 0.1960, 0.8697\n\n				--get the parameters passed\n				local spell, combat, instance = ...\n\n				local iconTexture = \"Interface\\\\BUTTONS\\\\UI-GuildButton-PublicNote-Disabled\"\n				local iconSize = 16\n\n				--get the cooltip object (we dont use the convencional GameTooltip here)\n				local GC = GameCooltip\n\n				GC:SetOption(\"YSpacingMod\", -6)\n\n				local role = DetailsFramework.UnitGroupRolesAssigned(\"player\")\n\n				if (spell.n_total) then\n					\n					local spellschool, schooltext = spell.spellschool, \"\"\n					if (spellschool) then\n						local t = Details.spells_school [spellschool]\n						if (t and t.name) then\n							schooltext = t.formated\n						end\n					end\n					\n					local total_hits = spell.counter\n					local combat_time = instance.showing:GetCombatTime()\n					\n					local debuff_uptime_total, cast_string = \"\", \"\"\n					local misc_actor = instance.showing (4, Details.playername)\n					if (misc_actor) then\n						local debuff_uptime = misc_actor.debuff_uptime_spells and misc_actor.debuff_uptime_spells._ActorTable [spell.id] and misc_actor.debuff_uptime_spells._ActorTable [spell.id].uptime\n						if (debuff_uptime) then\n							debuff_uptime_total = floor(debuff_uptime / instance.showing:GetCombatTime() * 100)\n						end\n						\n						local spellName = Details.GetSpellInfo(spell.id)\n						local amountOfCasts = combat:GetSpellCastAmount(Details.playername, spellName)\n						\n						if (amountOfCasts == 0) then\n							amountOfCasts = \"(|cFFFFFF00?|r)\"\n						end\n						cast_string = cast_string .. amountOfCasts\n					end\n					\n					\n					--Cooltip code\n					GC:AddLine(\"Casts:\", cast_string or \"?\")\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					if (debuff_uptime_total ~= \"\") then\n						GC:AddLine(\"Uptime:\", (debuff_uptime_total or \"?\") .. \"%\")\n						GC:AddStatusBar (100, 1, R, G, B, A)\n						GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					end\n					\n					GC:AddLine(\"Hits:\", spell.counter)\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					local average = spell.total / total_hits\n					GC:AddLine(\"Average:\", _detalhes:ToK (average))\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					GC:AddLine(\"E-Dps:\", _detalhes:ToK (spell.total / combat_time))\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					GC:AddLine(\"School:\", schooltext)\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					GC:AddLine(\"Normal Hits: \", spell.n_amt .. \" (\" ..floor( spell.n_amt/total_hits*100) .. \"%)\")\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					if (spell.n_amt and spell.n_amt > 0) then\n						local n_average = spell.n_total / spell.n_amt\n						local T = (combat_time*spell.n_total)/spell.total\n						local P = average/n_average*100\n						T = P*T/100\n						\n						GC:AddLine(\"Average / E-Dps: \",  _detalhes:ToK (n_average) .. \" / \" .. format(\"%.1f\",spell.n_total / T ))\n						GC:AddStatusBar (100, 1, R, G, B, A)\n						GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					end\n					\n					GC:AddLine(\"Critical Hits: \", spell.c_amt .. \" (\" ..floor( spell.c_amt/total_hits*100) .. \"%)\")\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					if (spell.c_amt > 0) then\n						local c_average = spell.c_total/spell.c_amt\n						local T = (combat_time*spell.c_total)/spell.total\n						local P = average/c_average*100\n						T = P*T/100\n						local crit_dps = spell.c_total / T\n						\n						GC:AddLine(\"Average / E-Dps: \",  _detalhes:ToK (c_average) .. \" / \" .. _detalhes:comma_value (crit_dps))\n					else\n						GC:AddLine(\"Average / E-Dps: \",  \"0 / 0\")\n					end\n					\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n				elseif (spell.n_total) then\n					\n					local spellschool, schooltext = spell.spellschool, \"\"\n					if (spellschool) then\n						local t = _detalhes.spells_school [spellschool]\n						if (t and t.name) then\n							schooltext = t.formated\n						end\n					end\n					\n					local total_hits = spell.counter\n					local combat_time = instance.showing:GetCombatTime()\n					\n					--Cooltip code\n					GC:AddLine(\"Hits:\", spell.counter)\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					local average = spell.total / total_hits\n					GC:AddLine(\"Average:\", _detalhes:ToK (average))\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)    \n					\n					GC:AddLine(\"E-Hps:\", _detalhes:ToK (spell.total / combat_time))\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					GC:AddLine(\"School:\", schooltext)\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					--GC:AddLine(\" \")\n					\n					GC:AddLine(\"Normal Hits: \", spell.n_amt .. \" (\" ..floor( spell.n_amt/total_hits*100) .. \"%)\")\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					local n_average = spell.n_total / spell.n_amt\n					local T = (combat_time*spell.n_total)/spell.total\n					local P = average/n_average*100\n					T = P*T/100\n					\n					GC:AddLine(\"Average / E-Dps: \",  _detalhes:ToK (n_average) .. \" / \" .. format(\"%.1f\",spell.n_total / T ))\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					GC:AddLine(\"Critical Hits: \", spell.c_amt .. \" (\" ..floor( spell.c_amt/total_hits*100) .. \"%)\")\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n					\n					if (spell.c_amt > 0) then\n						local c_average = spell.c_total/spell.c_amt\n						local T = (combat_time*spell.c_total)/spell.total\n						local P = average/c_average*100\n						T = P*T/100\n						local crit_dps = spell.c_total / T\n						\n						GC:AddLine(\"Average / E-Hps: \",  _detalhes:ToK (c_average) .. \" / \" .. _detalhes:comma_value (crit_dps))\n					else\n						GC:AddLine(\"Average / E-Hps: \",  \"0 / 0\")\n					end\n					\n					GC:AddStatusBar (100, 1, R, G, B, A)\n					GC:AddIcon(iconTexture, 1, 1, iconSize, iconSize)\n				end\n\n			",
["icon"] = "Interface\\CHATFRAME\\UI-ChatIcon-Battlenet",
["name"] = "내 주문",
["spellid"] = false,
["target"] = false,
["script"] = "				--get the parameters passed\n				local combat, instance_container, instance = ...\n				--declade the values to return\n				local total, top, amount = 0, 0, 0\n\n				local player\n				local pet_attribute\n\n				local role = DetailsFramework.UnitGroupRolesAssigned(\"player\")\n				local spec = DetailsFramework.GetSpecialization()\n				role = spec and DetailsFramework.GetSpecializationRole (spec) or role\n\n				if (role == \"DAMAGER\") then\n					player = combat (DETAILS_ATTRIBUTE_DAMAGE, _detalhes.playername)\n					pet_attribute = DETAILS_ATTRIBUTE_DAMAGE\n				elseif (role == \"HEALER\") then\n					player = combat (DETAILS_ATTRIBUTE_HEAL, _detalhes.playername)\n					pet_attribute = DETAILS_ATTRIBUTE_HEAL\n				else\n					player = combat (DETAILS_ATTRIBUTE_DAMAGE, _detalhes.playername)\n					pet_attribute = DETAILS_ATTRIBUTE_DAMAGE\n				end\n\n				--do the loop\n\n				if (player) then\n					local spells = player:GetSpellList()\n					for spellid, spell in pairs(spells) do\n						instance_container:AddValue (spell, spell.total)\n						total = total + spell.total\n						if (top < spell.total) then\n							top = spell.total\n						end\n						amount = amount + 1\n					end\n\n					for _, PetName in ipairs(player.pets) do\n						local pet = combat (pet_attribute, PetName)\n						if (pet) then\n							for spellid, spell in pairs(pet:GetSpellList()) do\n								instance_container:AddValue (spell, spell.total, nil, \" (\" .. PetName:gsub((\" <.*\"), \"\") .. \")\")\n								total = total + spell.total\n								if (top < spell.total) then\n									top = spell.total\n								end\n								amount = amount + 1\n							end\n						end\n					end\n				end\n\n				--return the values\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 12,
},
{
["source"] = false,
["author"] = "Terciob",
["desc"] = "해골 징표로 지정된 대상에게 준 피해량을 표시합니다.",
["tooltip"] = "				--get the parameters passed\n				local actor, combat, instance = ...\n\n				--get the cooltip object (we dont use the convencional GameTooltip here)\n				local GameCooltip = GameCooltip\n\n				--Cooltip code\n				local format_func = Details:GetCurrentToKFunction()\n\n				--Cooltip code\n				local RaidTargets = actor.raid_targets\n\n				local DamageOnStar = RaidTargets [128]\n				if (DamageOnStar) then\n				    --RAID_TARGET_8 is the built-in localized word for 'Skull'.\n				    GameCooltip:AddLine(RAID_TARGET_8 .. \":\", format_func (_, DamageOnStar))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_8\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n			",
["icon"] = "Interface\\TARGETINGFRAME\\UI-RaidTargetingIcon_8",
["name"] = "해골 징표 대상에게 준 피해",
["spellid"] = false,
["target"] = false,
["script"] = "				--get the parameters passed\n				local Combat, CustomContainer, Instance = ...\n				--declade the values to return\n				local total, top, amount = 0, 0, 0\n\n				--raid target flags:\n				-- 128: skull\n				-- 64: cross\n				-- 32: square\n				-- 16: moon\n				-- 8: triangle\n				-- 4: diamond\n				-- 2: circle\n				-- 1: star\n\n				--do the loop\n				for _, actor in ipairs(Combat:GetActorList (DETAILS_ATTRIBUTE_DAMAGE)) do\n				    if (actor:IsPlayer()) then\n					if (actor.raid_targets [128]) then\n					    CustomContainer:AddValue (actor, actor.raid_targets [128])\n					end\n				    end\n				end\n\n				--if not managed inside the loop, get the values of total, top and amount\n				total, top = CustomContainer:GetTotalAndHighestValue()\n				amount = CustomContainer:GetNumActors()\n\n				--return the values\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 3,
},
{
["source"] = false,
["author"] = "Terciob",
["desc"] = "기타 다른 징표가 지정된 대상에게 준 피해량을 표시합니다.",
["tooltip"] = "				--get the parameters passed\n				local actor, combat, instance = ...\n\n				--get the cooltip object\n				local GameCooltip = GameCooltip\n\n				local format_func = Details:GetCurrentToKFunction()\n\n				--Cooltip code\n				local RaidTargets = actor.raid_targets\n\n				local DamageOnStar = RaidTargets [1]\n				if (DamageOnStar) then\n				    GameCooltip:AddLine(RAID_TARGET_1 .. \":\", format_func (_, DamageOnStar))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_1\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnCircle = RaidTargets [2]\n				if (DamageOnCircle) then\n				    GameCooltip:AddLine(RAID_TARGET_2 .. \":\", format_func (_, DamageOnCircle))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_2\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnDiamond = RaidTargets [4]\n				if (DamageOnDiamond) then\n				    GameCooltip:AddLine(RAID_TARGET_3 .. \":\", format_func (_, DamageOnDiamond))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_3\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnTriangle = RaidTargets [8]\n				if (DamageOnTriangle) then\n				    GameCooltip:AddLine(RAID_TARGET_4 .. \":\", format_func (_, DamageOnTriangle))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_4\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnMoon = RaidTargets [16]\n				if (DamageOnMoon) then\n				    GameCooltip:AddLine(RAID_TARGET_5 .. \":\", format_func (_, DamageOnMoon))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_5\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnSquare = RaidTargets [32]\n				if (DamageOnSquare) then\n				    GameCooltip:AddLine(RAID_TARGET_6 .. \":\", format_func (_, DamageOnSquare))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_6\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n\n				local DamageOnCross = RaidTargets [64]\n				if (DamageOnCross) then\n				    GameCooltip:AddLine(RAID_TARGET_7 .. \":\", format_func (_, DamageOnCross))\n				    GameCooltip:AddIcon (\"Interface\\\\TARGETINGFRAME\\\\UI-RaidTargetingIcon_7\", 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)\n				    Details:AddTooltipBackgroundStatusbar()\n				end\n			",
["icon"] = "Interface\\TARGETINGFRAME\\UI-RaidTargetingIcon_5",
["name"] = "기타 징표 대상에게 준 피해",
["spellid"] = false,
["target"] = false,
["script"] = "				--get the parameters passed\n				local Combat, CustomContainer, Instance = ...\n				--declade the values to return\n				local total, top, amount = 0, 0, 0\n\n				--do the loop\n				for _, actor in ipairs(Combat:GetActorList (DETAILS_ATTRIBUTE_DAMAGE)) do\n				    if (actor:IsPlayer()) then\n					local total = (actor.raid_targets [1] or 0) --star\n					total = total + (actor.raid_targets [2] or 0) --circle\n					total = total + (actor.raid_targets [4] or 0) --diamond\n					total = total + (actor.raid_targets [8] or 0) --tiangle\n					total = total + (actor.raid_targets [16] or 0) --moon\n					total = total + (actor.raid_targets [32] or 0) --square\n					total = total + (actor.raid_targets [64] or 0) --cross\n\n					if (total > 0) then\n					    CustomContainer:AddValue (actor, total)\n					end\n				    end\n				end\n\n				--if not managed inside the loop, get the values of total, top and amount\n				total, top = CustomContainer:GetTotalAndHighestValue()\n				amount = CustomContainer:GetNumActors()\n\n				--return the values\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 3,
},
{
["source"] = false,
["author"] = "Terciob",
["icon"] = "Interface\\Buttons\\Spell-Reset",
["tooltip"] = "				--get the parameters passed\n				local actor, combat, instance = ...\n\n				--get the cooltip object (we dont use the convencional GameTooltip here)\n				local GameCooltip = GameCooltip2\n\n				--Cooltip code\n				--get the overall combat\n				local OverallCombat = Details:GetCombat(-1)\n				--get the current combat\n				local CurrentCombat = Details:GetCombat(0)\n\n				local AllSpells = {}\n\n				local playerTotal = 0\n\n				--overall\n				local player = OverallCombat [1]:GetActor(actor.nome)\n				if (player) then\n					playerTotal = playerTotal + player.total\n					local playerSpells = player:GetSpellList()\n					for spellID, spellTable in pairs(playerSpells) do\n						AllSpells [spellID] = spellTable.total\n					end\n				end\n				--current\n				if (Details.in_combat) then\n					local player = CurrentCombat [1]:GetActor(actor.nome)\n					if (player) then\n						playerTotal = playerTotal + player.total\n						local playerSpells = player:GetSpellList()\n						for spellID, spellTable in pairs(playerSpells) do\n							AllSpells [spellID] = (AllSpells [spellID] or 0) + (spellTable.total or 0)\n						end\n					end\n				end\n\n				local sortedList = {}\n				for spellID, total in pairs(AllSpells) do\n					tinsert(sortedList, {spellID, total})\n				end\n				table.sort (sortedList, Details.Sort2)\n\n				local format_func = Details:GetCurrentToKFunction()\n\n				--build the tooltip\n\n				local topSpellTotal = sortedList and sortedList[1] and sortedList[1][2] or 0\n\n				for i, t in ipairs(sortedList) do\n					local spellID, total = unpack(t)\n					if (total > 1) then\n						local spellName, _, spellIcon = Details.GetSpellInfo(spellID)\n\n						local spellPercent = total / playerTotal * 100\n						local formatedSpellPercent = format(\"%.1f\", spellPercent)\n\n						if (string.len(formatedSpellPercent) < 4) then\n							formatedSpellPercent = formatedSpellPercent  .. \"0\"\n						end\n\n						GameCooltip:AddLine(spellName, format_func (_, total) .. \"    \" .. formatedSpellPercent  .. \"%\")\n\n						Details:AddTooltipBackgroundStatusbar(false, total / topSpellTotal * 100)\n						GameCooltip:AddIcon (spellIcon, 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height, 0.078125, 0.921875, 0.078125, 0.921875)\n\n					end\n				end\n			",
["percent_script"] = "				local value, top, total, combat, instance = ...\n\n				--get the time of overall combat\n				local OverallCombatTime = Details:GetCombat(-1):GetCombatTime()\n\n				--get the time of current combat if the player is in combat\n				if (Details.in_combat) then\n					local CurrentCombatTime = Details:GetCombat(0):GetCombatTime()\n					OverallCombatTime = OverallCombatTime + CurrentCombatTime\n				end\n\n				--calculate the DPS and return it as percent\n				local totalValue = value\n\n				--build the string\n				local ToK = Details:GetCurrentToKFunction()\n				local s = ToK (_, value / OverallCombatTime)\n\n				return s\n			",
["total_script"] = "				local value, top, total, combat, instance = ...\n				return value\n			",
["spellid"] = false,
["displayName"] = "피해량",
["name"] = "유동적 종합 피해",
["desc"] = "Show overall damage done on the fly.",
["target"] = false,
["script"] = "				--init:\n				local combat, instance_container, instance = ...\n				local total, top, amount = 0, 0, 0\n\n				--get the overall combat\n				local OverallCombat = Details:GetCombat(-1)\n				--get the current combat\n				local CurrentCombat = Details:GetCombat(0)\n\n				if (not OverallCombat.GetActorList or not CurrentCombat.GetActorList) then\n					return 0, 0, 0\n				end\n\n				--get the damage actor container for overall\n				local damage_container_overall = OverallCombat:GetActorList ( DETAILS_ATTRIBUTE_DAMAGE )\n				--get the damage actor container for current\n				local damage_container_current = CurrentCombat:GetActorList ( DETAILS_ATTRIBUTE_DAMAGE )\n\n				--do the loop:\n				for _, player in ipairs( damage_container_overall ) do\n					--only player in group\n					if (player:IsGroupPlayer()) then\n						instance_container:AddValue (player, player.total)\n					end\n				end\n\n				if (Details.in_combat) then\n					for _, player in ipairs( damage_container_current ) do\n						--only player in group\n						if (player:IsGroupPlayer()) then\n							instance_container:AddValue (player, player.total)\n						end\n					end\n				end\n\n				total, top =  instance_container:GetTotalAndHighestValue()\n				amount =  instance_container:GetNumActors()\n\n				--return:\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 8,
},
{
["source"] = false,
["author"] = "Terciob",
["desc"] = "Damage done to shields",
["tooltip"] = "				--get the parameters passed\n				local actor, Combat, instance = ...\n\n				--get the cooltip object (we dont use the convencional GameTooltip here)\n				local GameCooltip = GameCooltip\n\n				--Cooltip code\n				--get the actor total damage absorbed\n				local totalAbsorb = actor.totalabsorbed\n				local format_func = Details:GetCurrentToKFunction()\n\n				--get the damage absorbed by all the actor pets\n				for petIndex, petName in ipairs(actor.pets) do\n				    local pet = Combat :GetActor(1, petName)\n				    if (pet) then\n					totalAbsorb = totalAbsorb + pet.totalabsorbed\n				    end\n				end\n\n				GameCooltip:AddLine(actor:Name(), format_func (_, actor.totalabsorbed))\n				Details:AddTooltipBackgroundStatusbar()\n\n				for petIndex, petName in ipairs(actor.pets) do\n				    local pet = Combat :GetActor(1, petName)\n				    if (pet) then\n					totalAbsorb = totalAbsorb + pet.totalabsorbed\n\n					GameCooltip:AddLine(petName, format_func (_, pet.totalabsorbed))\n					Details:AddTooltipBackgroundStatusbar()\n\n				    end\n				end\n			",
["icon"] = "Interface\\ICONS\\Spell_Holy_PowerWordShield",
["name"] = "보호막에 준 피해",
["spellid"] = false,
["target"] = false,
["script"] = "				--get the parameters passed\n				local Combat, CustomContainer, Instance = ...\n				--declade the values to return\n				local total, top, amount = 0, 0, 0\n\n				--do the loop\n				for index, actor in ipairs(Combat:GetActorList(1)) do\n				    if (actor:IsPlayer()) then\n\n					--get the actor total damage absorbed\n					local totalAbsorb = actor.totalabsorbed\n\n					--get the damage absorbed by all the actor pets\n					for petIndex, petName in ipairs(actor.pets) do\n					    local pet = Combat :GetActor(1, petName)\n					    if (pet) then\n						totalAbsorb = totalAbsorb + pet.totalabsorbed\n					    end\n					end\n\n					--add the value to the actor on the custom container\n					CustomContainer:AddValue (actor, totalAbsorb)\n\n				    end\n				end\n				--loop end\n\n				--if not managed inside the loop, get the values of total, top and amount\n				total, top = CustomContainer:GetTotalAndHighestValue()\n				amount = CustomContainer:GetNumActors()\n\n				--return the values\n				return total, top, amount\n			",
["attribute"] = false,
["script_version"] = 1,
},
},
["shield_spellid_cache"] = {
},
["latest_encounter_spell_pool_access"] = 1746184360,
["spell_category_savedtable"] = {
},
["auto_open_news_window"] = true,
["report_where"] = "SAY",
["got_first_run"] = true,
["latest_spell_pool_access"] = 1746266878,
["details_auras"] = {
},
["deathlog_healingdone_min"] = 1,
["show_totalhitdamage_on_overkill"] = false,
["third_party"] = {
["openraid_notecache"] = {
["showheader"] = true,
["showbansenderbutton"] = true,
["banlist"] = {
},
["leftclickthrough"] = false,
["screenpos"] = {
["scale"] = 1,
["position"] = {
},
},
["fontsize"] = 12,
["framecolor"] = {
0.1215,
0.1176,
0.1294,
},
["rightclickthrough"] = false,
["enabled"] = true,
["notes"] = {
},
["showclosebutton"] = true,
["framepos"] = {
["scale"] = 1,
["position"] = {
},
},
["showrightclicktoclose"] = true,
["transparency"] = 0.02,
["showresizebutton"] = true,
["showoptionsbutton"] = true,
["printtochat"] = false,
["tutorial1"] = false,
},
},
["all_switch_config"] = {
["scale"] = 1,
["font_size"] = 10,
},
["aura_tracker_frame"] = {
["scaletable"] = {
["scale"] = 1,
},
["position"] = {
},
},
["__profiles"] = {
["몰게니-펜구스의 흉포"] = {
["show_arena_role_icon"] = false,
["capture_real"] = {
["heal"] = true,
["spellcast"] = true,
["miscdata"] = true,
["aura"] = true,
["energy"] = true,
["damage"] = true,
},
["row_fade_in"] = {
"in",
0.2,
},
["streamer_config"] = {
["faster_updates"] = false,
["quick_detection"] = false,
["reset_spec_cache"] = false,
["no_alerts"] = false,
["no_helptips"] = false,
["use_animation_accel"] = true,
["disable_mythic_dungeon"] = false,
},
["all_players_are_group"] = false,
["use_row_animations"] = true,
["report_heal_links"] = false,
["remove_realm_from_name"] = true,
["minimum_overall_combat_time"] = 10,
["event_tracker"] = {
["enabled"] = false,
["font_color"] = {
1,
1,
1,
1,
},
["show_crowdcontrol_pvm"] = false,
["line_color"] = {
0.1,
0.1,
0.1,
0.3,
},
["font_shadow"] = "NONE",
["font_size"] = 10,
["font_face"] = "Friz Quadrata TT",
["line_height"] = 16,
["show_crowdcontrol_pvp"] = true,
["frame"] = {
["show_title"] = true,
["strata"] = "LOW",
["backdrop_color"] = {
0.1921,
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0.25,
0.375,
},
["Alliance"] = {
0.248046875,
0.02968748,
0.375,
0.5,
},
["WARLOCK"] = {
0.37109375,
0.494140625,
0.125,
0.25,
},
["DEMONHUNTER"] = {
0.36914063,
0.5,
0.25,
0.375,
},
["Horde"] = {
0.37109375,
0.494140625,
0.375,
0.5,
},
["ROGUE"] = {
0.248046875,
0.37109375,
0,
0.125,
},
["EVOKER"] = {
0.50390625,
0.625,
0,
0.125,
},
["UNGROUPPLAYER"] = {
0.25,
0.375,
0.375,
0.5,
},
},
["total_abbreviation"] = 2,
["disable_alldisplays_window"] = false,
["broadcaster_enabled"] = false,
["segments_boss_wipes_keep_best_performance"] = true,
["class_colors"] = {
["HUNTER"] = {
0.67,
0.83,
0.45,
},
["WARRIOR"] = {
0.78,
0.61,
0.43,
},
["ROGUE"] = {
1,
0.96,
0.41,
},
["MAGE"] = {
0.41,
0.8,
0.94,
},
["ARENA_YELLOW"] = {
1,
1,
0.25,
},
["UNGROUPPLAYER"] = {
0.4,
0.4,
0.4,
},
["DRUID"] = {
1,
0.49,
0.04,
},
["MONK"] = {
0,
1,
0.59,
},
["DEATHKNIGHT"] = {
0.77,
0.12,
0.23,
},
["SELF"] = {
0.89019,
0.32156,
0.89019,
},
["ARENA_GREEN"] = {
0.686,
0.372,
0.905,
},
["PALADIN"] = {
0.96,
0.55,
0.73,
},
["UNKNOW"] = {
0.2,
0.2,
0.2,
},
["PRIEST"] = {
1,
1,
1,
},
["PET"] = {
0.3,
0.4,
0.5,
},
["ENEMY"] = {
0.94117,
0,
0.0196,
1,
},
["WARLOCK"] = {
0.58,
0.51,
0.79,
},
["DEMONHUNTER"] = {
0.64,
0.19,
0.79,
},
["version"] = 1,
["NEUTRAL"] = {
1,
1,
0,
},
["EVOKER"] = {
0.2,
0.5764,
0.498,
},
["SHAMAN"] = {
0,
0.44,
0.87,
},
},
["segments_auto_erase"] = 1,
["clear_graphic"] = true,
["hotcorner_topleft"] = {
["hide"] = false,
},
["animation_speed_triggertravel"] = 5,
["options_group_edit"] = true,
["segments_amount_to_save"] = 15,
["minimap"] = {
["onclick_what_todo"] = 1,
["radius"] = 160,
["text_type"] = 1,
["minimapPos"] = 220,
["text_format"] = 3,
["hide"] = true,
},
["instances_amount"] = 5,
["max_window_size"] = {
["height"] = 450,
["width"] = 480,
},
["window_clamp"] = {
-8,
0,
21,
-14,
},
["only_pvp_frags"] = false,
["disable_stretch_button"] = false,
["color_by_arena_team"] = true,
["use_scroll"] = false,
["overall_flag"] = 16,
["segments_panic_mode"] = false,
["realtimedps_order_bars"] = false,
["overall_clear_newtorghast"] = true,
["row_fade_out"] = {
"out",
0.2,
},
["player_details_window"] = {
["scale"] = 1,
["bar_texture"] = "Skyline",
["skin"] = "ElvUI",
},
["time_type"] = 2,
["update_speed"] = 0.2,
["report_schema"] = 1,
["numerical_system_symbols"] = "auto",
["death_tooltip_texture"] = "Details Serenity",
["disable_reset_button"] = false,
["data_broker_text"] = "",
["instances_no_libwindow"] = false,
["instances_segments_locked"] = true,
["deadlog_limit"] = 16,
["death_log_colors"] = {
["debuff"] = "purple",
["buff"] = "silver",
["friendlyfire"] = "darkorange",
["heal"] = "green",
["cooldown"] = "yellow",
["damage"] = "red",
},
},
},
["immersion_special_units"] = true,
["transcriptor_frame"] = {
["scale"] = 1,
},
["boss_mods_timers"] = {
["encounter_timers_bw"] = {
},
["latest_boss_mods_access"] = 1746184360,
["encounter_timers_dbm"] = {
},
},
["spell_category_latest_query"] = 0,
["tutorial"] = {
["bookmark_tutorial"] = false,
["main_help_button"] = 48,
["alert_frames"] = {
false,
false,
false,
false,
false,
false,
},
["OVERALLDATA_WARNING1"] = 10,
["logons"] = 48,
["version_announce"] = 0,
["MIN_COMBAT_TIME"] = true,
["ctrl_click_close_tutorial"] = false,
["unlock_button"] = 0,
["WINDOW_LOCK_UNLOCK1"] = true,
},
["played_class_time"] = true,
["spell_category_latest_save"] = 0,
["class_time_played"] = {
[0] = {
["HUNTER"] = 126.0719999999856,
["WARRIOR"] = 351.7859999999928,
["ROGUE"] = 1087.116000000038,
["MAGE"] = 277365.8470000001,
["DRUID"] = 384.6440000000002,
},
},
["run_code"] = {
["on_groupchange"] = "\n-- this code runs when the player enter or leave a group",
["on_zonechanged"] = "\n-- when the player changes zone, this code will run",
["on_init"] = "\n-- code to run when Details! initializes, put here code which only will run once\n-- this also will run then the profile is changed\n\n--size of the death log tooltip in the Deaths display (default 350)\nDetails.death_tooltip_width = 350;\n\n--when in arena or battleground, details! silently switch to activity time (goes back to the old setting on leaving, default true)\nDetails.force_activity_time_pvp = true;\n\n--speed of the bar animations (default 33)\nDetails.animation_speed = 33;\n\n--threshold to trigger slow or fast speed (default 0.45)\nDetails.animation_speed_mintravel = 0.45;\n\n--call to update animations\nDetails:RefreshAnimationFunctions();\n\n--max window size, does require a /reload to work (default 480 x 450)\nDetails.max_window_size.width = 480;\nDetails.max_window_size.height = 450;\n\n--use the arena team color as the class color (default true)\nDetails.color_by_arena_team = true;\n\n--how much time the update warning is shown (default 10)\nDetails.update_warning_timeout = 10;",
["on_specchanged"] = "\n-- run when the player changes its spec",
["on_leavecombat"] = "\n-- this code runs when the player leave combat",
["on_entercombat"] = "\n-- this code runs when the player enters in combat",
},
["slash_me_used"] = false,
["switchSaved"] = {
["slots"] = 14,
["table"] = {
{
["atributo"] = 1,
["sub_atributo"] = 1,
},
{
["atributo"] = 2,
["sub_atributo"] = 1,
},
{
["atributo"] = 1,
["sub_atributo"] = 6,
},
{
["atributo"] = 4,
["sub_atributo"] = 5,
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
{
},
},
},
["debug_options_panel"] = {
["position"] = {
},
["scaletable"] = {
["scale"] = 1,
},
},
["auto_change_to_standard"] = true,
["mythic_plus"] = {
["make_overall_boss_only"] = false,
["mythicrun_chart_frame"] = {
},
["merge_boss_trash"] = true,
["delay_to_show_graphic"] = 1,
["mythicrun_time_type"] = 1,
["autoclose_time"] = 90,
["reverse_death_log"] = false,
["make_overall_when_done"] = true,
["finished_run_panel3"] = {
},
["show_damage_graphic"] = true,
["finished_run_frame_options"] = {
["orientation"] = "horizontal",
["grow_direction"] = "left",
},
["boss_dedicated_segment"] = true,
["mythicrun_chart_frame_minimized"] = {
},
["last_mythicrun_chart"] = {
},
},
["spellid_ignored"] = {
},
["exit_errors"] = {
},
["data_wipes_exp"] = {
["9"] = false,
["14"] = false,
["13"] = false,
["12"] = false,
["11"] = false,
["10"] = false,
},
["realm_sync"] = true,
["createauraframe"] = {
},
["item_level_pool"] = {
},
["cleu_debug_panel"] = {
["scaletable"] = {
["scale"] = 1,
},
["position"] = {
},
},
["latest_npcid_pool_access"] = 1746184360,
["last_10days_cache_cleanup"] = 1746957091,
["show_warning_id1"] = true,
["frame_background_color"] = {
0.0549,
0.0549,
0.0549,
0.934,
},
["check_stuttering"] = false,
["breakdown_general"] = {
["font_size"] = 11,
["font_color"] = {
0.9,
0.9,
0.9,
0.923,
},
["font_face"] = "DEFAULT",
["font_outline"] = "NONE",
["bar_texture"] = "You Are the Best!",
},
["savedStyles"] = {
},
["always_use_profile_exception"] = {
},
["merge_player_abilities"] = false,
["boss_wipe_counter"] = {
},
["savedTimeCaptures"] = {
},
["latest_news_saw"] = "1.15.6 13444",
["damage_scroll_position"] = {
["scale"] = 1,
},
["performance_profiles"] = {
["Dungeon"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["RaidFinder"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Battleground15"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Battleground40"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Mythic"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Arena"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Raid30"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
["Raid15"] = {
["enabled"] = false,
["update_speed"] = 1,
["miscdata"] = true,
["aura"] = true,
["heal"] = true,
["use_row_animations"] = false,
["energy"] = false,
["damage"] = true,
},
},
["exit_log"] = {
"1 - Closing Breakdown Window.",
"2 - Clearing user placed position from instance windows.",
"  - 1 has baseFrame: yes.",
"4 - Reversing switches.",
"6 - Saving Config.",
"7 - Saving Profiles.",
"8 - Saving nicktag cache.",
"9 - Saving Auto Run Code.",
},
["encounter_journal_cache"] = {
},
["update_warning_timeout"] = 10,
["merge_pet_abilities"] = false,
}
__details_backup = {
["_general_logs"] = {
"2025-05-03 23:59:40 | actor removed 환경피해 (낙하 충격) (ungrouped)",
"2025-05-03 12:50:55 | actor removed 호트사 (ungrouped)",
"2025-05-03 12:50:55 | actor removed 오전사 (ungrouped)",
"2025-05-03 12:50:55 | actor removed 팬티팡 (ungrouped)",
"2025-05-03 12:50:55 | actor removed 카즈아 (ungrouped)",
"2025-05-03 12:50:55 | actor removed Asframe (ungrouped)",
"2025-05-02 22:00:38 | actor removed 환경피해 (화염) (ungrouped)",
"2025-05-01 19:50:59 | actor removed 돼지콘 (ungrouped)",
"2025-04-30 22:49:49 | actor removed 무장 해제 (ungrouped)",
"2025-04-29 22:47:26 | actor removed 환경피해 (낙하 충격) (ungrouped)",
"2025-04-29 22:47:26 | actor removed 훈련중인 테라모어 경비병 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 음파 폭발 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 멍해짐 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 환경피해 (낙하 충격) (ungrouped)",
"2025-04-29 00:42:10 | actor removed 훈련중인 테라모어 경비병 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 테라모어 훈련용 허수아비 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 환경피해 (화염) (ungrouped)",
"2025-04-29 00:42:10 | actor removed 김현 (ungrouped)",
"2025-04-29 00:42:10 | actor removed 송복숭 (ungrouped)",
"2025-04-28 02:04:22 | actor removed 환경피해 (화염) (ungrouped)",
"2025-04-27 18:09:43 | actor removed 환경피해 (낙하 충격) (ungrouped)",
"2025-04-27 18:09:43 | actor removed 만수무강 (ungrouped)",
"2025-04-27 18:09:43 | actor removed 봉왈 (ungrouped)",
"2025-04-27 18:09:43 | actor removed 호랑이 (ungrouped)",
"2025-04-27 18:09:43 | actor removed 가시덤불 암호랑이 (ungrouped)",
"2025-04-27 18:09:43 | actor removed 좋쿤 (ungrouped)",
"2025-04-27 18:09:43 | actor removed 줄무늬정글랩터 (ungrouped)",
"2025-04-26 20:36:03 | actor removed 멍해짐 (ungrouped)",
"2025-04-26 20:36:03 | actor removed 성난모래부족 무두장이 (ungrouped)",
},
["_exit_error"] = {
},
["_instance_backup"] = {
},
}
